Navigation
API > API/Plugins > API/Plugins/DisplayClusterWarp
The type of data stored in the texture (MPCDI or PFM only)
| Name | EDisplayClusterWarpBlendTextureType |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterWarp/Public/Containers/DisplayClusterWarpEnums.h |
| Include Path | #include "Containers/DisplayClusterWarpEnums.h" |
Syntax
enum EDisplayClusterWarpBlendTextureType
{
WarpMap = 0,
AlphaMap,
BetaMap,
}
Values
| Name | Remarks |
|---|---|
| WarpMap | Geometry data will be stored as a three-component (RGB) PFM file (Portable Float Map Format) |
| AlphaMap | Blend grayscale texture, color multiplier. Use in basic color correction: color = color * alpha;. |
| BetaMap | Bate grayscale texture, for advanced collor correction. Use with AlphaMap: color = (color*alpha*(1 - beta)) + beta;. |