UDisplayClusterInFrustumFitCameraComponent::ShouldUseEntireClusterViewports

Virtual void GetDesiredView([IDisplayClusterViewportConfiguration](API\Plugins\DisplayCluster\Render\Viewport\IDisplayClusterViewportConfigura-)& InViewportConfiguration, [FMinimalViewInfo](API\Runtime\Engine\Camera\FMinimalViewInfo)& InOutViewInfo, float* OutCustomNearClippingPlane = nullptr) override;