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API > API/Plugins > API/Plugins/DisplayClusterShaders
Inheritance Hierarchy
- IModuleInterface
- IDisplayClusterShaders
References
| Module | DisplayClusterShaders |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/IDisplayClusterShaders.h |
| Include | #include "IDisplayClusterShaders.h" |
Syntax
class IDisplayClusterShaders : public IModuleInterface
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | GenerateMips
(
FRHICommandListImmediate& RHICmdList, |
Generate Mips texture | |
| IDisplayClusterShaders & | Get () |
Singleton-like access to this module's interface. | |
| const IDisplayClusterWarpBlendManager & | Warp&blend manager interface | ||
| bool | IsAvailable () |
Checks to see if this module is loaded and ready. | |
| bool | RenderPostprocess_Blur
(
FRHICommandListImmediate& RHICmdList, |
Render postprocess Blur | |
| bool | RenderPostprocess_OutputRemap
(
FRHICommandListImmediate& RHICmdList, |
Render postprocess OutputRemap | |
| bool | RenderPreprocess_UVLightCards
(
FRHICommandListImmediate& RHICmdList, |
Render UV light cards to texture that can be sampled by viewports to place light cards in UV space | |
| bool | RenderWarpBlend_ICVFX
(
FRHICommandListImmediate& RHICmdList, |
Render ICVFX warp&blend | |
| bool | RenderWarpBlend_MPCDI
(
FRHICommandListImmediate& RHICmdList, |
Render warp&blend |
Constants
| Name | Description |
|---|---|
| ModuleName |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | RenderPreprocess_UVLightCards
(
FRHICommandListImmediate& RHICmdList, |
Use version that takes FDisplayClusterShaderParameters_UVLightCards instead |