Navigation
API > API/Plugins > API/Plugins/DisplayClusterShaders > API/Plugins/DisplayClusterShaders/IDisplayClusterShaders
References
| Module | DisplayClusterShaders |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/IDisplayClusterShaders.h |
| Include | #include "IDisplayClusterShaders.h" |
bool RenderPostprocess_OutputRemap
(
FRHICommandListImmediate & RHICmdList,
FRHITexture * InSourceTexture,
FRHITexture * InRenderTargetableDestTexture,
const IDisplayClusterRender_MeshComponentProxy & MeshProxy
) const
Remarks
Render postprocess OutputRemap
- true if success
Parameters
| Name | Description |
|---|---|
| RHICmdList | RHI command list |
| InSourceTexture | Source shader resource texture |
| InRenderTargetableDestTexture | Destination RTT texture |
| MeshProxy | mesh for output remapping |