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API > API/Plugins > API/Plugins/DisplayClusterScenePreview > API/Plugins/DisplayClusterScenePreview/IDisplayClusterScenePreview
Description
Set the ActorSelectedDelegate of a renderer. See FDisplayClusterMeshProjectionRenderer::ActorSelectedDelegate for more info.
| Name | SetRendererActorSelectedDelegate |
| Type | function |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterScenePreview/Public/IDisplayClusterScenePreview.h |
| Include Path | #include "IDisplayClusterScenePreview.h" |
bool SetRendererActorSelectedDelegate
(
int32 RendererId,
FDisplayClusterMeshProjectionRenderer::FSelection ActorSelectedDelegate
)
Parameters
| Name | Remarks |
|---|---|
| RendererId | The ID of the renderer as returned from CreateRenderer. |
| ActorSelectedDelegate | The delegate to set on the renderer. |