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API > API/Plugins > API/Plugins/DisplayClusterScenePreview > API/Plugins/DisplayClusterScenePreview/FDisplayClusterLightCardEditorHe- > API/Plugins/DisplayClusterScenePreview/FDisplayClusterLightCardEditorHe-/WorldToPixel
References
| Module | DisplayClusterScenePreview |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterScenePreview/Public/DisplayClusterLightCardEditorHelper.h |
| Include | #include "DisplayClusterLightCardEditorHelper.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterScenePreview/Private/DisplayClusterLightCardEditorHelper.cpp |
bool WorldToPixel
&40;
const FSceneView & View,
const FVector & WorldPos,
FVector2D & OutPixelPos,
EDisplayClusterMeshProjectionType OverrideProjectionMode
&41; const
Remarks
Converts a world coordinate into a point in screen space using a specific projection mode, and returns true if the world position is on the screen.