Navigation
API > API/Plugins > API/Plugins/DisplayClusterScenePreview > API/Plugins/DisplayClusterScenePreview/FDisplayClusterLightCardEditorHe-
References
| Module | DisplayClusterScenePreview |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterScenePreview/Public/DisplayClusterLightCardEditorHelper.h |
| Include | #include "DisplayClusterLightCardEditorHelper.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterScenePreview/Private/DisplayClusterLightCardEditorHelper.cpp |
void SetEditorViewportClient
&40;
TWeakPtr< FEditorViewportClient > InViewportClient
&41;
Remarks
Set the viewport client for which this is handling rendering. If set, its data will be included in the SceneViewInitOptions generated by this helper.