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API > API/Plugins > API/Plugins/DisplayClusterScenePreview > API/Plugins/DisplayClusterScenePreview/FDisplayClusterLightCardEditorHe-
Description
Moves specified actors to desired coordinates. Actual radius will be based on flush constraint and actor's RadialOffset.
| Name | MoveActorsTo |
| Type | function |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterScenePreview/Public/DisplayClusterLightCardEditorHelper.h |
| Include Path | #include "DisplayClusterLightCardEditorHelper.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterScenePreview/Private/DisplayClusterLightCardEditorHelper.cpp |
void MoveActorsTo
(
const TArray < FDisplayClusterWeakStageActorPtr > & Actors,
const FSphericalCoordinates & SphericalCoords
)
Parameters
| Name | Remarks |
|---|---|
| Actors | The actors that we are moving |
| SphericalCoords | The desired location of the actors in spherical coordinates with respect to origin. |