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API > API/Plugins > API/Plugins/DisplayClusterScenePreview > API/Plugins/DisplayClusterScenePreview/FDisplayClusterLightCardEditorHe-
References
| Module | DisplayClusterScenePreview |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterScenePreview/Public/DisplayClusterLightCardEditorHelper.h |
| Include | #include "DisplayClusterLightCardEditorHelper.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterScenePreview/Private/DisplayClusterLightCardEditorHelper.cpp |
void GetSceneViewInitOptions
&40;
FSceneViewInitOptions & OutViewInitOptions,
float InFOV,
const FIntPoint & InViewportSize,
const FVector & InLocation,
const FRotator & InRotation,
const EAspectRatioAxisConstraint InAspectRatioAxisConstraint,
float InNearClipPlane,
const FMatrix &42; InRotationMatrix,
float InDPIScale
&41;
Remarks
Sets up FSceneViewInitOptions' basic settings in a consistent way for preview renders. If RotationMatrix is not provided, one will be automatically generated based on the view rotation.