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API > API/Plugins > API/Plugins/DisplayClusterProjection > API/Plugins/DisplayClusterProjection/Blueprints > API/Plugins/DisplayClusterProjection/Blueprints/UDisplayClusterP-_1
References
| Module | DisplayClusterProjection |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterProjection/Public/Blueprints/DisplayClusterProjectionBlueprintLib.h |
| Include | #include "Blueprints/DisplayClusterProjectionBlueprintLib.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterProjection/Private/Blueprints/DisplayClusterProjectionBlueprintLib.cpp |
UFUNCTION (BlueprintCallable, Meta=(DisplayName="Set camera"), Category="NDisplay|Projection")
static void CameraPolicySetCamera
(
const FString & ViewportId,
UCameraComponent * NewCamera,
float FOVMultiplier
)
Remarks
Sets camera up for 'camera' projection policy.