Navigation
API > API/Plugins > API/Plugins/DisplayClusterMoviePipeline
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMoviePipelineSetting
- UDisplayClusterMoviePipelineSettings
References
| Module | DisplayClusterMoviePipeline |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMoviePipeline/Public/DisplayClusterMoviePipelineSettings.h |
| Include | #include "DisplayClusterMoviePipelineSettings.h" |
Syntax
UCLASS&40;Blueprintable&41;
class UDisplayClusterMoviePipelineSettings : public UMoviePipelineSetting
Remarks
NDisplay settings for MoviePipeline
Variables
| Type | Name | Description | |
|---|---|---|---|
| FDisplayClusterMoviePipelineConfiguration | Configuration | Reference to Display Cluster Root Actor If not set, the first available in the scene will be set. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| ADisplayClusterRootActor * | GetRootActor
(
const UWorld* InWorld |
Return a pointer to the specified DCRA from the current world | |
| bool | GetViewports
(
const UWorld* InWorld, |
Collect viewport names for rendering |
Overridden from UMoviePipelineSetting
| Type | Name | Description | |
|---|---|---|---|
| FText | Warning: This gets called on the CDO of the object | ||
| bool | Can this configuration setting be added to the primary configuration? If not, it will throw an error when trying to add it to the primary configuration. | ||
| bool | Can this configuration setting be added to shots? If not, it will throw an error when trying to add it to a shot config. |