| AllowedViewportNamesList |
TArray< FString > |
Render only viewports from this list. |
DisplayClusterMoviePipelineSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="nDisplay"
- Meta=(DisplayName="Allowed Viewport Names List")
|
| bRenderAllViewports |
bool |
Render all viewports. |
DisplayClusterMoviePipelineSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="nDisplay"
|
| bUseViewportResolutions |
bool |
Render with nDisplay viewport resolutions. |
DisplayClusterMoviePipelineSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="nDisplay"
|
| DCRootActor |
TSoftObjectPtr< ADisplayClusterRootActor > |
Reference to Display Cluster Root Actor If not set, the first available in the scene will be set. |
DisplayClusterMoviePipelineSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="nDisplay"
- Meta=(DisplayName="DC Root Actor")
|