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API > API/Plugins > API/Plugins/DisplayClusterMessageInterceptio-
| Name | FMessageInterceptionSettings |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMessageInterceptor/Public/DisplayClusterMessageInterceptionSettings.h |
| Include Path | #include "DisplayClusterMessageInterceptionSettings.h" |
Syntax
USTRUCT ()
struct FMessageInterceptionSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bInterceptMultiUserMessages | bool | Indicates whether messages from multi user are intercepted. | DisplayClusterMessageInterceptionSettings.h |
|
| bIsEnabled | bool | By default, interception is enabled and multi user interception is active Old config properties are not redirectable so by default, new system will be enabled fixing any discrepencies across the system with settings synchronization. | DisplayClusterMessageInterceptionSettings.h |
|
| TimeoutSeconds | float | Maximum seconds to keep intercepted message to be synchronized across cluster. | DisplayClusterMessageInterceptionSettings.h |
|