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API > API/Plugins > API/Plugins/DisplayClusterLightCardExtender
Light card Extender API
| Name | IDisplayClusterLightCardActorExtender |
| Type | class |
| Header File | /Engine/Plugins/Runtime/nDisplayModularFeatures/Source/DisplayClusterLightCardExtender/Public/IDisplayClusterLightCardActorExtender.h |
| Include Path | #include "IDisplayClusterLightCardActorExtender.h" |
Syntax
class IDisplayClusterLightCardActorExtender : public IModularFeature
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IDisplayClusterLightCardActorExtender() |
IDisplayClusterLightCardActorExtender.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ModularFeatureName | const FName | IDisplayClusterLightCardActorExtender.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSubclassOf< UActorComponent > GetAdditionalSubobjectClass() |
Returns the class of the additional subobject that will be created in the actor. | IDisplayClusterLightCardActorExtender.h | |
FName GetCategory() |
Returns the name of the category in which details of the component are displayed | IDisplayClusterLightCardActorExtender.h | |
FName GetExtenderName() |
Returns the name of the Extender | IDisplayClusterLightCardActorExtender.h | |
bool ShouldShowSubcategories() |
If true, displays properties in their respective categories | IDisplayClusterLightCardActorExtender.h |