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API > API/Plugins > API/Plugins/DisplayClusterLaunchEditor > API/Plugins/DisplayClusterLaunchEditor/UDisplayClusterLaunchEditorProje-
Syntax
UPROPERTY&40;Config, EditAnywhere, Category&61;"nDisplay Launch Settings&124;Console",
Meta&61;&40;Keywords&61;"DPCvars"&41;&41;
TSet< FString > AdditionalConsoleVariables
Remarks
DPCvars You can specify additional console variables here to be executed after those of the Console Variable Preset are executed. This is useful for overriding variables in your defined Console Variables Asset. Console Variables generally have a name and a value, like "r.ScreenPercentage 50"