Navigation
API > API/Plugins > API/Plugins/DisplayClusterLaunchEditor
| Name | FDisplayClusterLaunchEditorModule |
| Type | class |
| Header File | /Engine/Plugins/Editor/DisplayClusterLaunch/Source/DisplayClusterLaunchEditor/Public/DisplayClusterLaunchEditorModule.h |
| Include Path | #include "DisplayClusterLaunchEditorModule.h" |
Syntax
class FDisplayClusterLaunchEditorModule : public IModuleInterface
Implements Interfaces
Structs
| Name | Remarks |
|---|---|
| FDisplayClusterLaunchMultiUserServerTrackingData |
Enums
Public
| Name | Remarks |
|---|---|
| EConcertServerRequestStatus |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActiveDisplayClusterProcesses | TArray< FProcHandle > | DisplayClusterLaunchEditorModule.h | ||
| bAreConfigsFoundInWorld | bool | DisplayClusterLaunchEditorModule.h | ||
| bDidStartDiscovery | bool | DisplayClusterLaunchEditorModule.h | ||
| CachedConcertSessionName | FString | DisplayClusterLaunchEditorModule.h | ||
| ConcertServerRequestStatus | EConcertServerRequestStatus | DisplayClusterLaunchEditorModule.h | ||
| SelectedAdditionalConsoleVariablesAsset | FSoftObjectPath | DisplayClusterLaunchEditorModule.h | ||
| SelectedDisplayClusterConfigActor | FSoftObjectPath | DisplayClusterLaunchEditorModule.h | ||
| SelectedDisplayClusterConfigActorNodes | TArray< FString > | DisplayClusterLaunchEditorModule.h | ||
| SelectedDisplayClusterConfigActorPrimaryNode | FString | DisplayClusterLaunchEditorModule.h | ||
| ServerTrackingData | FDisplayClusterLaunchMultiUserServerTrackingData | DisplayClusterLaunchEditorModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void TerminateActiveDisplayClusterProcesses() |
DisplayClusterLaunchEditorModule.h | ||
void TryLaunchDisplayClusterProcess () |
Performs a sanity check to determine if nDisplay can be launched and if so, gets Concert parameters async if Concert is enabled for the launch. | DisplayClusterLaunchEditorModule.h |
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
DisplayClusterLaunchEditorModule.h | ||
virtual void StartupModule() |
DisplayClusterLaunchEditorModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FDisplayClusterLaunchEditorModule & Get() |
DisplayClusterLaunchEditorModule.h | ||
static const FPlacementCategoryInfo * GetDisplayClusterPlacementCategoryInfo() |
DisplayClusterLaunchEditorModule.h | ||
static void OpenProjectSettings() |
DisplayClusterLaunchEditorModule.h | ||
static void RegisterPlacementModeItemsIfTheyExist() |
DisplayClusterLaunchEditorModule.h |