Navigation
API > API/Plugins > API/Plugins/DisplayClusterConfiguration
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDisplayClusterConfigurationData_Base
- UDisplayClusterConfigurationViewport
References
| Module | DisplayClusterConfiguration |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_Viewport.h |
| Include | #include "DisplayClusterConfigurationTypes_Viewport.h" |
Syntax
UCLASS&40;Blueprintable&41;
class UDisplayClusterConfigurationViewport : public UDisplayClusterConfigurationData_Base
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAllowPreviewFrustumRendering | ||
| bool | bAllowRendering | Enables or disables rendering of this specific Viewport | |
| bool | bFixedAspectRatio | Locks the Viewport aspect ratio for easier resizing | |
| bool | bIsUnlocked | ||
| bool | bIsVisible | ||
| FString | Camera | Reference to the nDisplay View Origin | |
| int | GPUIndex | Specify which GPU should render this Viewport. "-1" is default. | |
| FDisplayClusterConfigurationViewport_ICVFX | ICVFX | Configure ICVFX for this viewport. | |
| FOnPostEditChangeChainProperty | OnPostEditChangeChainProperty | ||
| int | OverlapOrder | Allows Viewports to overlap and sets Viewport overlapping order priority | |
| FDisplayClusterConfigurationProjection | ProjectionPolicy | Specify your Projection Policy Settings | |
| FDisplayClusterConfigurationRectangle | Region | Define the Viewport 2D coordinates | |
| FDisplayClusterConfigurationViewport_RenderSettings | RenderSettings | Configure render for this viewport. | |
| FDisplayClusterConfigurationViewport_Remap | ViewportRemap | Define the Viewport Remap settings |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Signal that the preview texture should be disabled. | ||
| void | Enable the preview texture. Only should be called by the object managing the preview texture state. | ||
| void | GetReferencedMeshNames
(
TArray< FString >& OutMeshNames |
||
| bool | If this viewport is allowed to render a preview texture. Used with resizing viewports. |
Overridden from UDisplayClusterConfigurationData_Base
| Type | Name | Description | |
|---|---|---|---|
| void | OnPreCompile
(
FCompilerResultsLog& MessageLog |
Called by nDisplay compiler prior to compilation. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeChainProperty
(
FPropertyChangedChainEvent& PropertyChangedEvent |
This alternate version of PostEditChange is called when properties inside structs are modified. | |
| void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. | |
| void | PreEditChange
(
FEditPropertyChain& PropertyAboutToChange |
This alternate version of PreEditChange is called when properties inside structs are modified. |
Typedefs
| Name | Description |
|---|---|
| FOnPostEditChangeChainProperty |
Constants
| Name | Description |
|---|---|
| ViewportMaximumSize | |
| ViewportMinimumSize |