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API > API/Plugins > API/Plugins/DisplayClusterConfiguration
| Name | UDisplayClusterConfigurationClusterNode |
| Type | class |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h |
| Include Path | #include "DisplayClusterConfigurationTypes.h" |
Syntax
UCLASS (Blueprintable)
class UDisplayClusterConfigurationClusterNode : public UDisplayClusterConfigurationData_Base
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDisplayClusterConfigurationData_Base → UDisplayClusterConfigurationClusterNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDisplayClusterConfigurationClusterNode() |
DisplayClusterConfigurationTypes.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnPostEditChangeChainProperty | TMulticastDelegate_OneParam< void, const FPropertyChangedChainEvent & > | DisplayClusterConfigurationTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnableTextureShare | bool | Enables texture sharing for this cluster node | DisplayClusterConfigurationTypes.h |
|
| bFixedAspectRatio | bool | Locks the application window aspect ratio for easier resizing | DisplayClusterConfigurationTypes.h |
|
| bIsFullscreen | bool | Enables application window native fullscreen support | DisplayClusterConfigurationTypes.h |
|
| bIsSoundEnabled | bool | Enables or disables sound on nDisplay primary Node | DisplayClusterConfigurationTypes.h |
|
| bIsUnlocked | bool | DisplayClusterConfigurationTypes.h |
|
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| bIsVisible | bool | DisplayClusterConfigurationTypes.h |
|
|
| bRenderHeadless | bool | Activates headless rendering for this cluster node | DisplayClusterConfigurationTypes.h |
|
| GraphicsAdapter | int32 | Hint for setting the r.GraphicsAdapter CVar when launching this cluster node. | DisplayClusterConfigurationTypes.h |
|
| Host | FString | IP address of this specific cluster Node | DisplayClusterConfigurationTypes.h |
|
| Media | FDisplayClusterConfigurationMediaViewport | DisplayClusterConfigurationTypes.h |
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| MediaSettings | FDisplayClusterConfigurationMediaNodeBackbuffer | Media settings. | DisplayClusterConfigurationTypes.h |
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| OnPostEditChangeChainProperty | FOnPostEditChangeChainProperty | DisplayClusterConfigurationTypes.h | ||
| OutputRemap | FDisplayClusterConfigurationFramePostProcess_OutputRemap | Output remapping settings for the selected cluster node | DisplayClusterConfigurationTypes.h |
|
| Postprocess | TMap< FString, FDisplayClusterConfigurationPostprocess > | DisplayClusterConfigurationTypes.h |
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| PreviewImage | FDisplayClusterConfigurationExternalImage | Binds a background preview image for easier output mapping | DisplayClusterConfigurationTypes.h |
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| Viewports | TMap< FString, TObjectPtr< UDisplayClusterConfigurationViewport > > | DisplayClusterConfigurationTypes.h |
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| WindowRect | FDisplayClusterConfigurationRectangle | Defines the application window size in pixels | DisplayClusterConfigurationTypes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetReferencedMeshNames
(
TArray< FString >& OutMeshNames |
Return all references to meshes from policy, and other. | DisplayClusterConfigurationTypes.h |
|
UDisplayClusterConfigurationViewport * GetViewport
(
const FString& ViewportId |
DisplayClusterConfigurationTypes.h |
|
|
void GetViewportIds
(
TArray< FString >& OutViewportIds |
DisplayClusterConfigurationTypes.h |
|
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeChainProperty
(
FPropertyChangedChainEvent& PropertyChangedEvent |
DisplayClusterConfigurationTypes.h | ||
virtual void PostLoad() |
DisplayClusterConfigurationTypes.h | ||
virtual void Serialize
(
FArchive& Ar |
UObject. | DisplayClusterConfigurationTypes.h |
Protected
Overridden from UDisplayClusterConfigurationData_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Called before saving to collect objects which should be exported as a sub object block. | DisplayClusterConfigurationTypes.h |