| AllSides |
float |
Overscan value for all sides. |
DisplayClusterConfigurationTypes_Tile.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Tile Overscan"
- Meta=(DisplayName="Overscan Value", EditCondition="bEnabled == true")
|
| bEnabled |
bool |
Enable/disable Viewport Overscan and specify units as percent or pixel values. |
DisplayClusterConfigurationTypes_Tile.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Tile Overscan"
- Meta=(DisplayName="Enable Tile Overscan")
|
| bOptimizeTileOverscan |
bool |
Optimize overscan values on boundary tiles. |
DisplayClusterConfigurationTypes_Tile.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Tile Overscan"
- Meta=(DisplayName="No Overscan For Edges", EditCondition="bEnabled == true")
|
| bOversize |
bool |
Set to True to render at the overscan resolution, set to false to render at the resolution in the configuration and scale for overscan. |
DisplayClusterConfigurationTypes_Tile.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Tile Overscan"
- Meta=(DisplayName="Adapt Resolution", EditCondition="bEnabled == true")
|
| Mode |
EDisplayClusterConfigurationViewportOverscanMode |
Enable/disable Viewport Overscan and specify units as percent or pixel values. |
DisplayClusterConfigurationTypes_Tile.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Tile Overscan"
- Meta=(DisplayName="Overscan Units", EditCondition="bEnabled == true")
|
| OverscanBlendMode |
EDisplayClusterConfigurationViewportOverscanBlendMode |
Defines how the overscan blend width is interpreted. |
DisplayClusterConfigurationTypes_Tile.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Tile Overscan"
- Meta=(DisplayName="Blend Mode", EditCondition="bEnabled == true")
|