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API > API/Plugins > API/Plugins/DisplayClusterConfiguration
This struct now stored in UDisplayClusterConfigurationData, and replicated with MultiUser.
| Name | FDisplayClusterConfigurationRenderFrame |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_Viewport.h |
| Include Path | #include "DisplayClusterConfigurationTypes_Viewport.h" |
Syntax
USTRUCT (Blueprintable)
struct FDisplayClusterConfigurationRenderFrame
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowRenderTargetAtlasing | bool | Performance: Allow merge multiple viewports on single RTT with atlasing (required for bAllowViewFamilyMergeOptimization) [not implemented yet] Experimental | DisplayClusterConfigurationTypes_Viewport.h | |
| bAllowWarpBlend | bool | Allow warpblend render. | DisplayClusterConfigurationTypes_Viewport.h |
|
| bShouldUseParentViewportRenderFamily | bool | Performance: Allow to use parent ViewFamily from parent viewport (icvfx has child viewports: lightcard and chromakey with prj_view matrices copied from parent viewport. May sense to use same viewfamily?) [not implemented yet] Experimental | DisplayClusterConfigurationTypes_Viewport.h | |
| ClusterBufferRatioMult | float | Multiplies all screen percentages within nDisplay by this value. | DisplayClusterConfigurationTypes_Viewport.h |
|
| ClusterICVFXInnerFrustumBufferRatioMult | float | Multiplies the screen percentage for all ICVFX Inner Frustum viewports by this value. | DisplayClusterConfigurationTypes_Viewport.h |
|
| ClusterICVFXInnerViewportRenderTargetRatioMult | float | Multiplies the RTT size of the ICVFX Inner Frustum viewports by this value. | DisplayClusterConfigurationTypes_Viewport.h |
|
| ClusterICVFXOuterViewportBufferRatioMult | float | Multiplies the screen percentage for viewports by this value. | DisplayClusterConfigurationTypes_Viewport.h |
|
| ClusterICVFXOuterViewportRenderTargetRatioMult | float | Multiplies the RTT size of the viewports by this value. | DisplayClusterConfigurationTypes_Viewport.h |
|
| ClusterRenderTargetRatioMult | float | Multiplies the RTT size of all viewports within nDisplay by this value. | DisplayClusterConfigurationTypes_Viewport.h |
|
| ViewFamilyMode | EDisplayClusterConfigurationRenderFamilyMode | Performance: Allow viewfamily merge optimization (render multiple viewports contexts within single family) [not implemented yet] Experimental | DisplayClusterConfigurationTypes_Viewport.h |