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API > API/Plugins > API/Plugins/DisplayClusterConfiguration > API/Plugins/DisplayClusterConfiguration/FDisplayClusterC-_54
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Viewport Settings",
Meta=(DisplayName="Enable Per-Viewport Color Grading"))
bool bIsEnabled
Remarks
Enable the color grading settings for the viewport(s) specified and add them to nDisplay's color grading stack. This will not affect the inner frustum.