| bEnabled |
bool |
Enable/disable Viewport Overscan and specify units as percent or pixel values. |
DisplayClusterConfigurationTypes_ViewportOverscan.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Overscan"
- Meta=(DisplayName="Enable")
|
| Bottom |
float |
Bottom |
DisplayClusterConfigurationTypes_ViewportOverscan.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Overscan"
|
| bOversize |
bool |
Set to True to render at the overscan resolution, set to false to render at the resolution in the configuration and scale for overscan. |
DisplayClusterConfigurationTypes_ViewportOverscan.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Overscan"
- Meta=(DisplayName="Adapt Resolution", DisplayAfter="Mode")
|
| Left |
float |
Left |
DisplayClusterConfigurationTypes_ViewportOverscan.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Overscan"
|
| Mode |
EDisplayClusterConfigurationViewportOverscanMode |
Enable/disable Viewport Overscan and specify units as percent or pixel values. |
DisplayClusterConfigurationTypes_ViewportOverscan.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Overscan"
|
| Right |
float |
Right |
DisplayClusterConfigurationTypes_ViewportOverscan.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Overscan"
|
| Top |
float |
Top |
DisplayClusterConfigurationTypes_ViewportOverscan.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Overscan"
|