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API > API/Plugins > API/Plugins/DisplayClusterConfiguration > API/Plugins/DisplayClusterConfiguration/FDisplayClusterC-_51
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Category&61;"Rendering",
Meta&61;&40;DisplayName&61;"Enable Cross&45;GPU Transfer"&41;&41;
bool bEnableCrossGPUTransfer
Remarks
Enable cross-GPU transfer for this viewport. It may be disabled in some configurations. For example, when using offscreen rendering with TextureShare, cross-gpu transfer can be disabled for this viewport to improve performance, because when transfer is called, it freezes the GPUs until synchronization is reached. (TextureShare uses its own implementation of the crossGPU transfer for the shared textures.)