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API > API/Plugins > API/Plugins/DisplayClusterConfiguration > API/Plugins/DisplayClusterConfiguration/FDisplayClusterC-_50
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Viewport Color Grading",
Meta=(DisplayName="Enable Entire Cluster Color Grading"))
bool bEnableEntireClusterColorGrading
Remarks
Enable the color grading settings for the entire cluster and add them to nDisplay's color grading stack. This will affect both the viewports and inner frustum.