 |
int |
GPUIndex |
Performance, Multi-GPU: Asign GPU for viewport rendering. The Value '-1' used to default gpu mapping (EYE_LEFT and EYE_RIGHT GPU) |
 |
int |
RenderFamilyGroup |
Experimental: Support special frame builder mode - merge viewports to single viewfamily by group num [not implemented yet] |
 |
float |
RenderTargetRatio |
Performance: Render to scale RTT, resolved with shader to viewport (Custom value) |
 |
int |
StereoGPUIndex |
Performance, Multi-GPU: Customize GPU for stereo mode second view (EYE_RIGHT GPU) |
 |
EDisplayClusterConfigurationViewport_StereoMode |
StereoMode |
Performance: force monoscopic render, resolved to stereo viewport. |