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API > API/Plugins > API/Plugins/DisplayClusterConfiguration
References
| Module | DisplayClusterConfiguration |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_Viewport.h |
| Include | #include "DisplayClusterConfigurationTypes_Viewport.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FDisplayClusterConfigurationViewport_ICVFX
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAllowICVFX | Enable in-camera VFX for this Viewport (works only with supported Projection Policies) | |
| bool | bAllowInnerFrustum | Allow the inner frustum to appear on this Viewport | |
| EDisplayClusterConfigurationICVFX_OverrideCameraRenderMode | CameraRenderMode | Disable incamera render to this viewport | |
| EDisplayClusterConfigurationICVFX_OverrideLightcardRenderMode | LightcardRenderMode | Use unique lightcard mode for this viewport |
Functions
| Type | Name | Description | |
|---|---|---|---|
| EDisplayClusterShaderParametersICVFX_LightCardRenderMode | GetLightCardRenderMode
(
const FDisplayClusterConfigurationICVFX_StageSettings& InStageSettings |
Get ligthcard render mode for this viewport. | |
| EDisplayClusterViewportICVFXFlags | GetViewportICVFXFlags
(
const FDisplayClusterConfigurationICVFX_StageSettings& InStageSettings |
Get ICVFX settings flags for viewport |