Navigation
API > API/Plugins > API/Plugins/DisplayClusterConfiguration
References
| Module | DisplayClusterConfiguration |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_OutputRemap.h |
| Include | #include "DisplayClusterConfigurationTypes_OutputRemap.h" |
Syntax
USTRUCT (Blueprintable)
struct FDisplayClusterConfigurationFramePostProcess_OutputRemap
Remarks
Screen space remapping of the final backbuffer output. Applied at the whole window
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bEnable | Enables or disables output remapping | |
| EDisplayClusterConfigurationFramePostProcess_OutputRemapSource | DataSource | Selects either the Static Mesh or External File setting as the source for output remapping | |
| FString | ExternalFile | The external .obj file to use for output remapping when the Data Source is set to File | |
| FString | MeshComponentName | The MeshComponent reference (ProceduralMeshComponent or StaticMeshComponent) to use for output remapping when the Data Source is set to Mesh Component | |
| TObjectPtr< class UStaticMesh > | StaticMesh | The Static Mesh reference to use for output remapping when the Data Source is set to Static Mesh |