Navigation
API > API/Plugins > API/Plugins/DisplayClusterConfiguration
References
| Module | DisplayClusterConfiguration |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_ICVFX.h |
| Include | #include "DisplayClusterConfigurationTypes_ICVFX.h" |
Syntax
USTRUCT&40;Blueprintable&41;
struct FDisplayClusterConfigurationICVFX_OverlayAdvancedRenderSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | BufferRatio | Allow ScreenPercentage. | |
| int | GPUIndex | Performance, Multi-GPU: Asign GPU for viewport rendering. The Value '-1' used to default gpu mapping (EYE_LEFT and EYE_RIGHT GPU) | |
| int | RenderFamilyGroup | Experimental: Support special frame builder mode - merge viewports to single viewfamily by group num [not implemented yet] | |
| float | RenderTargetRatio | Performance: Render to scale RTT, resolved with shader to viewport (Custom value) | |
| int | StereoGPUIndex | Performance, Multi-GPU: Customize GPU for stereo mode second view (EYE_RIGHT GPU) | |
| EDisplayClusterConfigurationViewport_StereoMode | StereoMode | Performance: force monoscopic render, resolved to stereo viewport. |