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API > API/Plugins > API/Plugins/DisplayClusterConfiguration
| Name | FDisplayClusterConfigurationICVFX_LightcardRenderSettings |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_ICVFX.h |
| Include Path | #include "DisplayClusterConfigurationTypes_ICVFX.h" |
Syntax
USTRUCT (Blueprintable)
struct FDisplayClusterConfigurationICVFX_LightcardRenderSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AdvancedRenderSettings | FDisplayClusterConfigurationICVFX_OverlayAdvancedRenderSettings | Advanced render settings. | DisplayClusterConfigurationTypes_ICVFX.h |
|
| bReplaceViewport | bool | Override the texture of the target viewport from this lightcard RTT | DisplayClusterConfigurationTypes_ICVFX.h |
|
| GenerateMips | FDisplayClusterConfigurationPostRender_GenerateMips | DisplayClusterConfigurationTypes_ICVFX.h |
|
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| PostprocessBlur | FDisplayClusterConfigurationPostRender_BlurPostprocess | DisplayClusterConfigurationTypes_ICVFX.h | ||
| Replace | FDisplayClusterConfigurationPostRender_Override | Override viewport render from source texture. | DisplayClusterConfigurationTypes_ICVFX.h |
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