| Feather |
float |
Feather. |
DisplayClusterConfigurationTypes_ICVFX.h |
- EditAnywhere
- BlueprintReadWrite
- Category=NDisplay
- Meta=(DisplayName="Feather", ClampMin="0.0", UIMin="0.0", ClampMax="1.0", UIMax="1.0")
|
| Horizontal |
float |
Adjust blur amount to the left and right side edges of the inner frustum. |
DisplayClusterConfigurationTypes_ICVFX.h |
- EditAnywhere
- BlueprintReadWrite
- Category=NDisplay
- Meta=(DisplayName="Sides", ClampMin="0.0", UIMin="0.0", ClampMax="1.0", UIMax="1.0")
|
| Vertical |
float |
Adjust blur amount to the top and bottom edges of the inner frustum. |
DisplayClusterConfigurationTypes_ICVFX.h |
- EditAnywhere
- BlueprintReadWrite
- Category=NDisplay
- Meta=(DisplayName="Top and Bottom", ClampMin="0.0", UIMin="0.0", ClampMax="1.0", UIMax="1.0")
|