Navigation
API > API/Plugins > API/Plugins/DisplayClusterConfiguration
| Name | FDisplayClusterConfigurationFailoverSettings |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h |
| Include Path | #include "DisplayClusterConfigurationTypes.h" |
Syntax
USTRUCT (Blueprintable)
struct FDisplayClusterConfigurationFailoverSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDisplayClusterConfigurationFailoverSettings() |
DisplayClusterConfigurationTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnabled | bool | Enable/disable failover subsystem | DisplayClusterConfigurationTypes.h |
|
| CriticalNodes | FDisplayClusterConfigurationClusterItemReferenceList | Critical cluster nodes. | DisplayClusterConfigurationTypes.h |
|
| FailoverPolicy | EDisplayClusterConfigurationFailoverPolicy | DisplayClusterConfigurationTypes.h |
|
|
| PrimaryBackups | FDisplayClusterConfigurationClusterItemReferenceList | Prioritized nodes for primary node replacement. Used in the same order as listed. | DisplayClusterConfigurationTypes.h |
|