 |
EDisplayClusterRootActorType |
Type of DCRA used by configuration |
|
 |
EDisplayClusterViewport_CameraMotionBlur |
Camera motion blur mode. |
|
 |
EDisplayClusterViewport_FrustumUnit |
Type of unit for frustum |
|
 |
EDisplayClusterViewportCameraPostProcessFlags |
A set of flags defining the post-process parameters to be received from the camera. |
|
 |
EDisplayClusterViewportCaptureMode |
Viewport capture mode This mode affects many viewport rendering settings. |
|
 |
EDisplayClusterViewportContextState |
Special flags for nDisplay Viewport context |
|
 |
EDisplayClusterViewportICVFXFlags |
Runtime configuration from DCRA. |
|
 |
EDisplayClusterViewportMediaState |
The type of media usage for the viewport. |
|
 |
EDisplayClusterViewportOverrideMode |
Viewport can be overridden by another one. |
|
 |
EDisplayClusterViewportPreviewFlags |
Runtime configuration from DCRA. |
|
 |
EDisplayClusterViewportRenderingFlags |
Rules for customizing nDisplay views and view families for the renderer. |
|
 |
EDisplayClusterViewportResourceType |
Types of DC viewport resources |
|
 |
EDisplayClusterViewportRuntimeICVFXFlags |
This flag raised only from icvfx manager. |
|
 |
EDisplayClusterViewportTileFlags |
Additional tile settings represetned as a bitmask |
|
 |
EDisplayClusterViewportTileType |
Define the viewport type for tile rendering. |
|