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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Render > API/Plugins/DisplayCluster/Render/DisplayDevice > API/Plugins/DisplayCluster/Render/DisplayDevice/Components
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- USceneComponent
- UDisplayClusterDisplayDeviceBaseComponent
- UDisplayClusterDisplayDeviceComponent
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/DisplayDevice/Components/DisplayClusterDisplayDeviceComponent.h |
| Include | #include "Render/DisplayDevice/Components/DisplayClusterDisplayDeviceComponent.h" |
Syntax
UCLASS (ClassGroup=(DisplayCluster),
Meta=(BlueprintSpawnableComponent, DisplayName="NDisplay Display Device"))
class UDisplayClusterDisplayDeviceComponent : public UDisplayClusterDisplayDeviceBaseComponent
Remarks
Display Device Component with OCIO render pass
Variables
| Type | Name | Description | |
|---|---|---|---|
| FOpenColorIOColorConversionSettings | ColorConversionSettings | Color grading settings. | |
| float | Exposure | Adjust the exposure for the emissive input. | |
| float | Gamma | Adjust the gamma for the emissive input. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from UDisplayClusterDisplayDeviceBaseComponent
| Type | Name | Description | |
|---|---|---|---|
| void | OnUpdateDisplayDeviceMeshAndMaterialInstance
(
IDisplayClusterViewportPreview& InViewportPreview, |
Perform any operations on the material instance, such as setting parameter values. | |
| void | UpdateDisplayDeviceProxyImpl
(
IDisplayClusterViewportConfiguration& InConfiguration |
Updating the proxy object for the current configuration. |