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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Render > API/Plugins/DisplayCluster/Render/DisplayDevice > API/Plugins/DisplayCluster/Render/DisplayDevice/Components > API/Plugins/DisplayCluster/Render/DisplayDevice/Components/UDisplayClusterD-
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/DisplayDevice/Components/DisplayClusterDisplayDeviceBaseComponent.h |
| Include | #include "Render/DisplayDevice/Components/DisplayClusterDisplayDeviceBaseComponent.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/DisplayDevice/Components/DisplayClusterDisplayDeviceBaseComponent.cpp |
virtual bool ShouldUseDisplayDevice
(
IDisplayClusterViewportConfiguration & InConfiguration
) const
Remarks
Returns true if the display device should be used for rendering in nDisplay