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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Render > API/Plugins/DisplayCluster/Render/Containers > API/Plugins/DisplayCluster/Render/Containers/IDisplayClusterRender_MeshCompon-
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Containers/IDisplayClusterRender_MeshComponent.h |
| Include | #include "Render/Containers/IDisplayClusterRender_MeshComponent.h" |
void AssignProceduralMeshSection
(
const FProcMeshSection & InProcMeshSection,
const FDisplayClusterMeshUVs & InUVs
)
Remarks
Assign procedural mesh section geometry Then send geometry from the ProcMeshSection to proxy
Parameters
| Name | Description |
|---|---|
| InProcMeshSection | Pointer to the Proce mesh section geometry |
| InUVs | Map source geometry UVs to DCMeshComponent UVs |