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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Render > API/Plugins/DisplayCluster/Render/Containers > API/Plugins/DisplayCluster/Render/Containers/IDisplayClusterR-
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Containers/IDisplayClusterRender_MeshComponentProxy.h |
| Include | #include "Render/Containers/IDisplayClusterRender_MeshComponentProxy.h" |
bool BeginRender_RenderThread
(
FRHICommandListImmediate & RHICmdList,
FGraphicsPipelineStateInitializer & GraphicsPSOInit
) const
Remarks
Initialize RHI for mesh render
return - true, if the mesh can be rendered