Navigation
API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Misc
Inheritance Hierarchy
- FTickableObjectBase
- FTickableGameObject
- FDisplayClusterTickableGameObject
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Misc/DisplayClusterTickableGameObject.h |
| Include | #include "Misc/DisplayClusterTickableGameObject.h" |
Syntax
class FDisplayClusterTickableGameObject : public FTickableGameObject
Remarks
Tickable game object: has an OnTick() callback to start all subscribers
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FTickEvent & | OnTick () |
Overridden from FTickableGameObject
| Type | Name | Description | |
|---|---|---|---|
| bool | Used to determine whether the object should be ticked in the editor. |
Overridden from FTickableObjectBase
| Type | Name | Description | |
|---|---|---|---|
| TStatId | GetStatId () |
Return the stat id to use for this tickable | |
| ETickableTickType | Virtual that can be overloaded by the inheriting class. | ||
| void | Tick
(
float DeltaTime |
Pure virtual that must be overloaded by the inheriting class. |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FTickEvent | Callback on tick |