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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Misc > API/Plugins/DisplayCluster/Misc/FDisplayClusterTickableGameObjec-
- FTickableGameObject::IsTickableInEditor()
- FDisplayClusterTickableGameObject::IsTickableInEditor()
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Misc/DisplayClusterTickableGameObject.h |
| Include | #include "Misc/DisplayClusterTickableGameObject.h" |
virtual bool IsTickableInEditor() const
Remarks
Used to determine whether the object should be ticked in the editor. Defaults to false since that is the previous behavior.