| bDisableRender |
bool |
Disable render for this viewport (Overlay) |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| bOverrideCrossGPUTransfer |
bool |
Enables nDisplay's native implementation of cross-GPU transfer. |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| ContextNum |
const uint32 |
Index of context (eye #) |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| ContextSize |
FIntPoint |
Context size. |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| ContextState |
EDisplayClusterViewportContextState |
Special flags for this context. |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| CustomBufferRatio |
float |
Buffer ratio. |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| DepthOfField |
FDisplayClusterViewport_Context::FDepthOfFieldSettings |
|
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| FrameTargetRect |
FIntRect |
Location and size on a frame target texture. |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| GPUIndex |
int32 |
GPU index for this context render target. |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| NumMips |
int32 |
Mips number for additional MipsShader resources. |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| OverscanProjectionMatrix |
FMatrix |
Overscan Projection Matrix (internal use) |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| ProjectionData |
FCachedProjectionData |
Cached projection values This values updated from function FDisplayClusterViewport::CalculateProjectionMatrix() |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| ProjectionMatrix |
FMatrix |
Projection Matrix. |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| RenderTargetRect |
FIntRect |
Location and size on a render target texture. |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| RenderThreadData |
FRenderThreadData |
This data updated only on rendering thread. |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| StereoscopicPass |
EStereoscopicPass |
References to IStereoRendering. |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| StereoViewIndex |
int32 |
|
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| TileDestRect |
FIntRect |
Tile location and size in the source viewport. |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| ViewLocation |
FVector |
ViewPoint: Camera location and orientation. |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| ViewRotation |
FRotator |
|
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|
| WorldToMeters |
float |
World scale. |
Render/Viewport/Containers/DisplayClusterViewport_Context.h |
|