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API > API/Plugins > API/Plugins/DisplayCluster
| |
|
| Name |
EDisplayClusterLabelFlags |
| Type |
enum |
| Header File |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterLabelConfiguration.h |
| Include Path |
#include "Components/DisplayClusterLabelConfiguration.h" |
Syntax
enum EDisplayClusterLabelFlags
{
None = 0,
DisplayInGame = 1 << 0,
DisplayInEditor = 1 << 1,
}
Values
| Name |
Remarks |
| None |
No label flags |
| DisplayInGame |
Label allowed to be displayed in -game |
| DisplayInEditor |
Label allowed to be displayed in editor |