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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Components > API/Plugins/DisplayCluster/Components/UDisplayClusterScreenComponent
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterScreenComponent.h |
| Include | #include "Components/DisplayClusterScreenComponent.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterScreenComponent.cpp |
UFUNCTION (BlueprintCallable, Meta=(DisplayName="Set screen size"), Category="NDisplay|Components")
void SetScreenSize
(
const FVector2D & Size
)
Remarks
Set screen size (update transform scale).