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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Components > API/Plugins/DisplayCluster/Components/UDisplayClusterSceneComponentSyn-_2
- IDisplayClusterClusterSyncObject::IsDirty()
- UDisplayClusterSceneComponentSync::IsDirty()
- UDisplayClusterSceneComponentSyncThis::IsDirty()
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterSceneComponentSyncThis.h |
| Include | #include "Components/DisplayClusterSceneComponentSyncThis.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterSceneComponentSyncThis.cpp |
virtual bool IsDirty() const