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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Components > API/Plugins/DisplayCluster/Components/UDisplayClusterCameraComponent
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterCameraComponent.h |
| Include | #include "Components/DisplayClusterCameraComponent.h" |
virtual TObjectPtr < UMaterial > GetDisplayDeviceMaterial
(
const EDisplayClusterDisplayDeviceMeshType InMeshType,
const EDisplayClusterDisplayDeviceMaterialType InMaterialType
) const
Remarks
Override DisplayDevice material by type for The UDisplayClusterInFrustumFitCameraComponent uses its own material to display additional deformed preview meshes in front of the camera. nullptr if DisplayDevice material is used.
Parameters
| Name | Description |
|---|---|
| InMeshType | mesh type |
| InMaterialType | the type of material being requested |