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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Blueprints > API/Plugins/DisplayCluster/Blueprints/UDisplayClusterBlueprintLib
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/DisplayClusterBlueprintLib.h |
| Include | #include "Blueprints/DisplayClusterBlueprintLib.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprintLib.cpp |
UFUNCTION (BlueprintPure, Meta=(DisplayName="Is Primary Node"), Category="NDisplay|Cluster")
static bool IsPrimary()
Remarks
Returns true if current node is a primary node in a cluster.