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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/ADisplayClusterRootActor
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Editor Preview",
Meta=(DisplayName="Enable Editor Preview"))
bool bPreviewEnable
Remarks
Render the scene and display it as a preview on the nDisplay root actor in the editor. This will impact editor performance.