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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/ADisplayClusterRootActor
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Category&61;"Editor Preview",
Meta&61;&40;DisplayName&61;"Enable Editor Preview"&41;&41;
bool bPreviewEnable
Remarks
Render the scene and display it as a preview on the nDisplay root actor in the editor. This will impact editor performance.