Navigation
API > API/Plugins > API/Plugins/DisplayCluster
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- ADisplayClusterLightCardActor
- ADisplayClusterChromakeyCardActor
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterChromakeyCardActor.h |
| Include | #include "DisplayClusterChromakeyCardActor.h" |
Syntax
UCLASS (Blueprintable, NotPlaceable, DisplayName="Chromakey Card",
HideCategories=(Tick, Physics, Collision, Networking, Replication, Cooking, Input, Actor, HLOD))
class ADisplayClusterChromakeyCardActor : public ADisplayClusterLightCardActor
Constructors
| Type | Name | Description | |
|---|---|---|---|
ADisplayClusterChromakeyCardActor
(
const FObjectInitializer& ObjectInitializer |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsReferencedByICVFXCamera
(
const UDisplayClusterICVFXCameraComponent* InCamera |
Checks if the given ICVFX camera has chroma key settings supporting this actor. | |
| void |
Overridden from ADisplayClusterLightCardActor
| Type | Name | Description | |
|---|---|---|---|
| void | AddToRootActor
(
ADisplayClusterRootActor* InRootActor |
Add this light card to a root actor | |
| void | Remove this light card from the root actor |
Overridden from AActor
| Type | Name | Description | |
|---|---|---|---|
| void | Tick
(
float DeltaSeconds |
Function called every frame on this Actor. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditUndo () |
Called after applying a transaction to the object. |