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API > API/Plugins > API/Plugins/DirectoryPlaceholder
Library functions for operations on directory placeholder assets
| Name | UDirectoryPlaceholderLibrary |
| Type | class |
| Header File | /Engine/Plugins/Developer/DirectoryPlaceholder/Source/DirectoryPlaceholder/Public/DirectoryPlaceholderUtils.h |
| Include Path | #include "DirectoryPlaceholderUtils.h" |
Syntax
UCLASS ()
class UDirectoryPlaceholderLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UDirectoryPlaceholderLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void CleanupPlaceholdersInPath
(
const FString& Path |
Delete all unnecessary placeholder assets in this folder (and sub-folders) | DirectoryPlaceholderUtils.h |
|
static void CleanupPlaceholdersInPaths
(
const TArray< FString >& Paths |
Delete all unnecessary placeholder assets in these folders (and sub-folders) | DirectoryPlaceholderUtils.h |
|
static void DeletePlaceholdersInPath
(
const FString& Path |
Delete all placeholder assets in this folder (and sub-folders) | DirectoryPlaceholderUtils.h |
|