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API > API/Plugins > API/Plugins/DetailPoseModelEditor
The details customization for the model settings of the Detail Pose Model. We implement a detail customization because we want to show some errors/warnings in case there are any issues with the detail pose animation sequence or geometry cache. Those errors could be like mismatching frame numbers etc.
| Name | FDetailPoseModelDetails |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/MLDeformer/DetailPoseModel/Source/DetailPoseModelEditor/Public/DetailPoseModelDetails.h |
| Include Path | #include "DetailPoseModelDetails.h" |
Syntax
class FDetailPoseModelDetails : public UE::NeuralMorphModel::FNeuralMorphModelDetails
Inheritance Hierarchy
- UE::NeuralMorphModel::FNeuralMorphModelDetails → FDetailPoseModelDetails
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DetailPosesCategoryBuilder | IDetailCategoryBuilder * | The category that holds the Detail Pose settings in the model details panel. | DetailPoseModelDetails.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CreateCategories() |
DetailPoseModelDetails.h | ||
virtual void CustomizeDetails
(
IDetailLayoutBuilder& DetailBuilder |
DetailPoseModelDetails.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< IDetailCustomization > MakeInstance() |
Makes a new instance of this detail layout class for a specific detail view requesting it. | DetailPoseModelDetails.h |