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API > API/Plugins > API/Plugins/DetailPoseModel
The visualization settings specific to the Detail Pose Model.
| Name | UDetailPoseModelVizSettings |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/MLDeformer/DetailPoseModel/Source/DetailPoseModel/Public/DetailPoseModelVizSettings.h |
| Include Path | #include "DetailPoseModelVizSettings.h" |
Syntax
UCLASS ()
class UDetailPoseModelVizSettings : public UNeuralMorphModelVizSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMLDeformerVizSettings → UMLDeformerGeomCacheVizSettings → UMLDeformerMorphModelVizSettings → UNeuralMorphModelVizSettings → UDetailPoseModelVizSettings
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDrawDetailPose | bool | Do we want to draw the closest matching detail pose? | DetailPoseModelVizSettings.h |
|
| DetailPoseWeight | float | The weight that specifies how much of the detail poses should be added. | DetailPoseModelVizSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float GetDetailPoseWeight() |
DetailPoseModelVizSettings.h | ||
bool GetDrawDetailPose() |
DetailPoseModelVizSettings.h | ||
void SetDetailPoseWeight
(
float Factor |
DetailPoseModelVizSettings.h | ||
void SetDrawDetailPose
(
bool bDraw |
DetailPoseModelVizSettings.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetDetailPoseWeightPropertyName() |
DetailPoseModelVizSettings.h | ||
static FName GetDrawDetailPosePropertyName() |
DetailPoseModelVizSettings.h |